Parallel-computing architecture that tightly integrates advanced visualization and compute features to significantly accelerate professional workflows.
NVIDIA® Scalable Geometry Engine
Dramatically improves geometry performance across a broad range of CAD, DCC, and medical applications, so you can work interactively with models and scenes that are an order of magnitude more complex than ever before.
Large Frame Buffers with Ultra-Fast Bandwidth
Extensive GPU memory with fast bandwidth for display of complex models and scenes, as well as computation of large datasets.
Dual Copy Engines
Enables the highest rates of parallel data processing and concurrent throughput between the GPU and host. This accelerates techniques such as ray tracing, color grading, and physical simulation.
Delivers more processing performance and efficiency through an innovative streaming multiprocessor design that allows a greater percentage of space to be applied to processing cores versus control logic.
Silent cooling design enables acoustics lower than 28 db for a quiet desktop environment.
Full-Scene Antialiasing (FSAA)
Up to 64X FSAA for dramatically reduced visual aliasing artifacts or “jaggies,” resulting in unparalled image quality and highly realistic scenes.
GPU Tessellation with Shader Model 5.0
Quadro tessellation engines automatically generate finely detailed geometry for cinematic quality environments and scenes, without sacrificing performance.
16K Texture and Render Processing
Provides the ability to texture from, and render to, 16K x 16K surfaces. Beneficial for applications that demand the highest resolution and quality image processing.
All-new display engine drives up to four displays simultaneously and supports the next-generation DisplayPort 1.2 features. DisplayPort 1.2 supports enhanced color depth, higher refresh rates and increased resolutions as high as 3840x2160@60Hz or 4096x2160@ up to 48Hz to enable an expansive workspace and boost productivity.
30-Bit Color Fidelity (10 bits per color)
Enables billions of color variations for rich, vivid image quality with the broadest dynamic range.
Professional 3D Stereo Synchronization
Enables robust control of stereo effect through a dedicated three-pin, mini-din connection to directly synchronize 3D stereo hardware to a Quadro graphics card.
Quadro solutions leverage general-purpose GPU computing using standard programming languages like C/C++ and Fortran, and emerging APIs such as OpenCL and Direct Compute. This broad adoption of CUDA accelerates techniques like ray tracing, video and image processing.
1. OpenGL 3.2 on Mac OSX, OpenGL 4.3 on Windows using Bootcamp
From small agencies to large media conglomerates, creative pros like you using the Apple Mac Pro want tools that let you bring your vision to life as fast as possible—without sacrificing quality. The Quadro K5000 for Mac gives artists and editors unprecedented power and interactivity. Innovative capabilities for increased throughput and support for up to four displays make it ideal for driving large-scale visualization solutions.